SOLO PALADIN BUILD
“INVINCIBLE TEMPLAR”
“INVINCIBLE TEMPLAR PALADIN”
In this Solo Paladin Build I am going to try to set this up differently and give you item loadouts that you can play not only at high CP levels, but item sets you can go for at level 3, level 25, and level 50. That way you are guided through the build from level 3. I think a lot of times players don’t know what to do in the beginning stages of builds and so I want to try to alleviate that by giving you beginner setups to work towards and then have the full set up that will really make this build shine.
BREAKING DOWN THE SOLO PALADIN BUILD
CLASS: TEMPLAR
The templar might be one of the easiest classes to play and one of the easiest classes to make into a hybrid build. You have access to some of the most ridiculous skills. We have an execute that does insane damage, we have great buffs that we receive passively, we have great spammables and aoe damage, So making this into a paladin was fun, and we are going to go over what all of these skills and passives are here later.
RACE: HIGH ELF
High Elf is just a all around good hybrid race in my opinion. We are going to be using a mix of Stamina and Magicka skills with this build so the spell recharge passive is really good for us. We also have elemental talent that increases weapon and spell damage, and the Strabane’s boon increases Magicka as well. This race in a solid choice for this style of play, but obviously pick the race that you want to play.
BUFF FOOD: LONGFIN PASTY WITH MELON SAUCE
Longfin is such a great food for Magicka characters, for the massive flat buffs it gives us to Magicka, Health, and Stamina.

POTIONS:
I usually just use tri-stat potions because the gem crates you get from ZOS and the daily rewards give millions of them.
ATTRIBUTE POINTS:
In this hybrid build we actually have all our points into stamina, And with that we have 28.6k max stam and 22.2k max mag. This should be plenty for what we are doing with this build. Our weapon and spell crit is sitting around 50 percent, And these are unbuffed as well. When you are leveling this character make sure to dump all points into stamina.

MUNDUS STONE:
For the Solo Templar Build, we are using the thief for the crit rating boost, I think the lover and shadow are fine mundus stones as well. The shadow gives extra crit damage and the lover is more penetration.
SKILLS
You want to aim for these skills, but the order you slot them is totally a personal preference.
MAIN BAR
Biting Jabs | Power of the Light | Repentance | Stampede | Radiant Oppression | Empowering Sweep |
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BACK BAR
Invasion | Razor Caltrops | Mystic Orb | Restoring Focus | Blazing Spear | Remembrance |
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Front bar
Biting Jabs – Aedric Spear Line – This now is going to give us major brutality and sorcery which will increase our weapon and spell damage which is fantastic, but this skill wrecks, and this is your main single target and aoe target spammable, It is just such a great add and mob clearing skill. It’s also great against bosses as well, but this skill really needs no explanation
Power of the Light – Dawn’s Wrath Line – This actually is a really cool skill that does physical damage and also copies the damage that you do to an enemy and does 50 percent of that damage after 6 seconds back to them. But this is a pretty easy skill to use, but it also applies minor breach to them so we get major breach from caltrops and minor from this, it’s really really nice.
Repentance – Restoring Light Line – So just like a necromancer uses corpses, the templar needs essentially corpses on the ground to use this. But when you use this is will give you health and stamina back per corpse consumed. So essentially you will refill your stam if there is 5 to 6 corpses, it’s insane. The other insane part about this skill is the slottable effect that it has, just for having this on your bar you get minor intellect, fortitude, and minor endurance which increases our mag, stam, and health recovery by 15 percent which is fantastic for sustain.
Stampede – 2h Line – This is another trash mob spammable but it’s mainly on the bar for a item set that we are using which we will get into here soon.
Radiant Oppression – Dawn’s Wrath Line – Which is a ridiculous execute. This is what you will use when the boss is under 50 percent. Now you will still use other skills which we will talk about. But you never use this when enemies are above 50 percent. Again as a high elf we will take less damage while channeling. But this does 500 percent more damage when enemies are below 50 percent health.
Empowering Sweep (Ultimate) – Aedric Spear Line – Our main ultimate, this has such low ultimate cost that we will use this a lot but this does solid damage and even more damage, the more enemies we hit with this. You also get empower which increases your light and heavy attacks by 40 percent for the duration.
Back Bar
Invasion – S&B Line – Yes we have a sword and board on the back bar. Remember this is a paladin so we have to lean into that rp a little bit. But simply put this is an engagement skill. So it’s not meant to dish out tons of damage or anything, but it helps you engage.
Razor Caltrops – Assault Line PvP – One of my favorite skills to use. It is going to dish out some solid damage over time, slow the enemy and apply major breach which reduces their physical and spell resistance.
Mystic Orb – Undaunted Line – This is in the undaunted line, but this is a solid damage over time that will do some nice damage to trash mobs and I can show you how to utilize this to its effectiveness.
Restoring Focus – Restoring Light Line – This is a sustain skill but also a buff and heal as well in some cases. So you will use this before a fight to get major resolve which increases your spell and physical resistances. You will also restore 242 stamina every 1 second, and if you stand in the circle you you will heal for 1337 health every 1 second, so if you need to use this you can during a boss, if you aren’t going to move much.
Blazing Spear– Aedric Spear Line – It is a fantastic damage over time and skill in general.
Remembrance (Ultimate) – Restoring Light Line – This is your oh crap I’m about to die ultimate where you will channel a heal and gain major protection. As a high elf as well we have 5 percent damage reduction while we channel as well.
Progression of Skills from level 3 to 50:
You can slot the first skill on your front bar from each Templar’s skill line. Also slot sword and board skills for the invasion skill eventually. Plus you will need your 2h skills as well. You also need to start doing undaunted dungeons to get mystic orb, and level up your PvP line which I have guide on that in the description of the video. This will level up all your lines accordingly. Slot the skills that you need for the build when they are unlocked.
PASSIVE SKILLS
The Solo Templar Build utilizes these passives. As you get more skills points feel free to put more points into other things. But These passives are crucial to helping you really increase your effectiveness.
Class: All Class Passives except enduring rays
Weapon: All 2h and sword and board passives.
Armor: All Light and Medium Armor Passives.
Racial: All Racial passives.
Guild: Undaunted Passives
Craft: Medicinal Use from the Alchemy tree.
ARMOR
These armor sets are the endgame/end build armor sets to go for. I will give a progression below that you can follow from level 3 to CP 160. But all these armor sets should be easy to get.
Slimecraw
On the head and shoulder we have Slimecraw, which is from Veteran Wayrest Sewers Dungeon. This is in the base game but that helmet is going to give us critical chance, and minor berserk at all times, which increases our damage done by 5 percent.
False God’s Devotion
On the body pieces we are wearing False God’s Devotion. This is farmable in the Suspire Trial in Elsweyr. This is going to give us critical chance x2, minor slayer (increases our damage by 5 percent to arena, trial, or dungeon monsters), and the big effect is (reduction of Magicka abilities by 8 percent, when we kill an enemy we damaged we restore around 2.4k Magicka, and we get major expedition, making us fast). This set is so crucial to us sustaining in this build, and giving us nice mobility in fights.
Hexos’ Ward
The jewelry and 2h weapon we are using is Hexos’ Ward from the Deadlands overland zone. This set is insane though, it gives us critical chance x2 plus weapon and spell damage. But the ability is dealing direct critical damage gives you a damage shield that absorbs up to 12335 damage for 6 seconds. This can occur every 7 seconds. So we will always do critical damage with stampede so every 7 seconds we get a 12.3k damage shield. This is why you don’t need ring of the pale order.
Agility
The last item set is a Sword and Board of Agility, since this is very easy to obtain from random dungeons, imperial city, or on guild traders. This can be switched out for other weapons as well.
SLOT | SET | WEIGHT | TRAIT | ENCHANTMENT |
---|---|---|---|---|
Head | Slimecraw | Medium | Divines | Max Stamina |
Shoulders | Slimecraw | Medium | Divines | Max Stamina |
Chest | False God’s Devotion | Light | Divines | Max Magicka |
Waist | False God’s Devotion | Light | Divines | Max Magicka |
Shoes | False God’s Devotion | Light | Divines | Max Magicka |
Gloves | False God’s Devotion | Light | Divines | Max Magicka |
Pants | False God’s Devotion | Light | Divines | Max Magicka |
Necklace | Hexos’ Ward | Jewelry | Robust | Stamina Recovery |
Ring 1 | Hexos’ Ward | Jewelry | Robust | Stamina Recovery |
Ring 2 | Hexos’ Ward | Jewelry | Robust | Stamina Recovery |
Weapon 1 | Hexos’ Ward | 2h | Precise | Absorb Stamina Enchant |
Weapon 2 | Agility | Sword/Shield | Decisive/Divines | Absorb Stamina/Max Stamina |
Slimecraw – Vet Wayrest Sewers I
Hexos’ Ward – Deadlands Overland
False God’s Devotion – Sunspire Trial – Elsweyr
Agility – Imperial city, random dungeons, or guild traders
Maelstrom Arena – Solo arena in Wrothgar
Alternate Item Set Build with Ring of the Pale Order
1x piece Slimecraw
5x piece False God’s Devotion
5x piece Hexos’ Ward
Ring of the pale order
Armor Set Progression from level 3 to CP 160
Level 3 – (Julianos) (Twilight’s Embrace) (Hunding’s RageJ) – Crafted sets
Level 25 – (Mother’s Sorrow) – Deshaan Overland (Leviathan) – Crypt of Hearts Dungeon (Burning Spellweave) – City of Ash Dungeon— (Julianos) (Twilight’s Embrace) — Alternative
Level 50 – You should be able to craft yourself Julianos, Twilight’s Embrace, or Hunding’s Rage
Level 160 CP – You should be able to craft yourself Julianos and Twilight’s Embrace. Once you do that you can farm Hexos’ Ward in the Deadlands, switch Twilight’s out for that. Then you can go into Sunspire and farm False God’s Devotion. Switch Julianos out for that. Then go and get Slimecraw helm from Veteran Wayrest Sewers I.
CHAMPION POINTS
WARFARE TREE
Moving your mouse over the stars in the CP screen will give you more info of what it does. If you don’t have many skill points, don’t worry, just pick what you can and how much you can. Only the slottable ones are listed, the rest is up to your preference.
- Fighting Finesse (Slot)
- Master at Arms (Slot)
- Reaving Blows (Slot)
- Thaumaturge (Slot)
You can put other points into other non-slottable CP stars and the ones you need to get the slottable ones.
FITNESS TREE
- Bloody Renewal (Slot)
- Rejuvenation (Slot)
- Survival Instincts (Slot)
- Sustained by Suffering (Slot)
The rest of the points put into what you want in the red tree and the ones you need to get the slottables.
CRAFT TREE
This tree is kind of open to anything, just pick what you like, it doesn’t matter for combat. If you want suggestions, I would say Liquid Efficiency, Rationer and Treasure Hunter are always a good choice.
SOLO PALADIN BUILD ROTATION
The rotation for the Solo Paladin Build is as simple as I could get it for you all
Restoring Focus > Caltrops > Blazing Spear > Mystic Orb > Invasion > Switch Bars
Biting Jabs > Light Attack > Power of Light > Light attack > Biting Jabs > Light Attack > Biting Jabs > Light Attack > Use Stampede if you need a shield or need to engage with another group of enemies > switch bars (Also use ultimate when it is up)
Re-apply your damage over times and buffs when needed.
For Execute phase against a boss
Same rotation as before on the back bar but on the front bar it goes like this:
Biting Jabs > Light attack > Power of Light > Radiant Oppression > Biting Jabs > Light attack > Radiant Oppression > Light attack > Power of Light > Radiant Oppression > Repeat (pay attention to your back bar skills that need to be up as well)
But Solo rotations aren’t as set in stone because you have to move around, do mechanics and heal yourself. Use this as a guideline and go out there and wreak havoc!
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