ESO DUKE OF CROWS DECK

DECK TECH

WHAT DOES THE DUKE OF CROWS DECK DO?

The Duke of Crows Deck’s strategy is based around drawing a lot of cards with multiple combos. You can essentially draw your whole deck if you stack your deck with crow cards. This also generates gold and other resources for you to use elsewhere.

HOW IS THE ESO DUKE OF CROWS DECK UNLOCKED

You will have this deck unlocked as one of the 4 starting decks once you complete the Tales of Tribute Tutorial.

duke of crows patron

ESO DUKE OF CROWS DECK – PATRON ABILITIES

The Duke of Crows Patron abilities are focused on giving power for gold. That’s basically it. However there is a interesting dynamic with the patron. To balance out this patron, if it favors you, you cannot use it’s ability, otherwise you could just dump your gold into power every turn. “Pay all of your gold: Gain Power equal to Gold paid minus 1.” (Neutral ability)

Favored – (N/A)

Unfavored – “Pay all of your gold: Gain Power equal to Gold paid minus 1.”

A strategy with this is don’t use this ability until you have a lot of gold to get maximum value. Because once you use it once you can’t use it again until the opponent uses it. So be patient with it.

duke of crows patron abilities
duke of crows patron

ESO DUKE OF CROWS DECK LIST

Below I am going to go through every card in the Duke of Crows Deck, and show you what they do. This can be a reference for you to look back at when you are trying to figure out combos and such.

Peck – Starter Card – Action

(Gain 1 Gold)

Squawking Oratory – Action – Gold Cost (6)

Draw 1 card from your draw pile

Combo3 Draw 1 card from your draw pile

Combo4 – Gain 4 power

Upgrades to –> Plunder – Action – Gold Cost (6)

Draw 1 Card

Combo 2 – Draw 1 card from your draw pile

Combo 4 Draw 1 card from your draw pile

Toll of Flesh – Action – Gold Cost (4)

(Gain 2 Gold) 

Combo 2 – Draw 1 card from your draw pile

Upgrades to –> Toll of Silver – Action – Gold Cost (4)

(Gain 2 Gold) 

Combo 2 – Draw 1 card from your draw pile

Combo 3 – Gain 1 Gold

Blackfeather Brigand – Agent – Gold Cost (6) Health (2)

(Gain 1 Gold)
Combo3 – Draw 1 card from your draw pile

Upgrades to –> Blackfeather Knave – Agent – Gold Cost (6) Health (2)

(Gain 2 Gold)

Combo3 – Draw 1 card from your draw pile

Scratch – Action – Gold Cost (3)

(Gain 1 Gold)

Combo 2 – Gain 2 Gold, Gain 2 Power

Upgrades to –> Murder of Crows – Action – Gold Cost (4)

(Gain 1 Gold)

Combo 2 – Gain 2 Gold, Gain 2 Power

Combo 3 – Gain 2 Power

Blackfeather Knight- Agent – Gold Cost (6) Health (3)

(Gain 1 Gold)

Combo 3 – Gain 2 Gold, Gain 2 Power

Pilfer – Action – Gold Cost (5)

Draw 1 card from your draw pile

Combo 2 – Draw 1 card from your draw pile

Law of Sovereign Roost- Contract Action – Gold Cost (4)

Draw 1 card from your draw pile

Combo 3 – Opponent discards 1 card from their hand at the start of their turn

Pool of Shadow – Action – Gold Cost (4)

(Gain 2 Power)

Combo 2 – Draw 1 card from your draw pile
Combo4 – Gain 3 Gold

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